Tag Archives: Xbox 360

Review: Trenched

When its Brutal Legend sequel was nixed, San Francisco developer Double Fine decided to split into four smaller teams, each tasked with a different title. The first two products of the experiment, Costume Quest and Stacking, were met with critical acclaim. With Trenched, they’ve struck gold a third time in a row. Trenched is a delightful gaming cocktail that’s three parts MechWarrior, two parts tower defense, and served with some good-old-fashioned loot whoring. Top it off with some signature quirky humor courtesy of Tim Schafer, and you have the can’t miss XBLA title of the summer. [...]

Review: Duke Nukem Forever

With its notoriously long development time, my expectations for Duke Nukem Forever weren’t very high to begin with. But now I regret that I may have given 3D Realms (and Gearbox) too much credit. Duke Nukem Forever is simply atrocious. It is filled with uninspired levels, plagued by technical issues, and worst of all, spends large stretches of the game on mind-numbing platforming and vehicle sequences. Top it off with humor that tries too hard and fails spectacularly, and the only award this game will contend for is “worst FPS of the decade.” [...]

Review: L.A. Noire

Team Bondi’s L.A. Noire is an ambitious game that tries to be both an adventure game and an open world game. Had the developers focused solely on the adventure aspect, L.A. Noire might’ve been a stellar game. But due to a lack of focused gameplay, it ends up disappointing and decidedly mediocre. [...]