Tag Archives: Sick Canaries

Review: Uncharted 3: Drake’s Deception

Months back, when I was looking at the holiday gaming calendar one of the titles I was looking forward to the most was Uncharted 3. I had such a great time with the last iteration (other than the ending), that I was hoping the third game would recapture that magic. Unfortunately, in most ways it feels like the magic was nowhere to be found. While Uncharted 3 isn’t the worst game you’ll play this year (that award is all but locked up by Duke Nukem), it is a strong contender for my biggest disappointment. […]

Review: Insanely Twisted Shadow Planet

Insanely Twisted Shadow Planet is a difficult game to categorize. It centers around 2D Metroid-style exploration, but the game is not a platformer. Rather, you control a flying saucer, which means you can zoom around in all directions on the 2D plane. The game features roughly equal parts puzzle solving and multi-directional shooting. Some of the gadgets you pick up feature novel concepts, and the art style is definitely unique. Unfortunately, developer Shadow Planet Productions overlooked one serious design flaw. The game is just flat-out boring.

It’s not that ITSP is a bad game, as there are definitely some redeeming qualities. But I’d be lying if I didn’t say I was tired of the game after 30 minutes, and struggled to maintain interest through the six hour campaign. Couple this with some frustrating mechanic design in the second half of the game, and I just did not have that much fun with it. […]

Review: From Dust

I certainly give credit to Ubisoft Montpellier for making the risky From Dust. A major publisher releasing a God game doesn’t happen very often, and it’s not the typical game you’d expect to see on Xbox Live Arcade. At its core, it definitely is an interesting concept, and it also features some impressive graphical simulations. Unfortunately, the concept and cool graphics can only carry it so far; the game starts out slow, then becomes boring, and ultimately, feels very repetitive. So while there absolutely is some merit to From Dust, the concept seems wasted, leaving you with a game that’s difficult to recommend. […]

Review: Shadows of the Damned

Much of the marketing campaign for Grasshopper Manufacture’s Shadows of the Damned has focused on the three names that come up first in the credits: Suda 51, Shinji Mikami, and Akira Yamaoka. While it’s impossible to know the extent of their contributions, there are clear influences in Shadows of the Damned. Mikami brings with him many of the core gameplay elements that powered one of the best titles of the last console generation, Resident Evil 4. Yamaoka, of Silent Hill fame, creates an eclectic and impressive score that’s sure to be one of the better video game soundtracks of the year. And what’s celebrated video game auteur Suda 51’s contribution? Dick jokes. Lots and lots of dick jokes. […]

Review: inFamous 2

On paper, Sucker Punch’s inFamous 2 seems like a great concept. It places you in the role of a super hero, and you have the freedom inherent to an open world. While the core combat and movement mechanics are fairly entertaining, the game as a whole is simply too generic. The characters are uninteresting, the storyline is forgettable, and most importantly, the missions are extremely repetitive. Add in some puzzling design decisions, and you’re left with an experience that’s difficult to recommend. […]

Review: L.A. Noire

Team Bondi’s L.A. Noire is an ambitious game that tries to be both an adventure game and an open world game. Had the developers focused solely on the adventure aspect, L.A. Noire might’ve been a stellar game. But due to a lack of focused gameplay, it ends up disappointing and decidedly mediocre. […]